Days 5&6 - Prototyping complete?!
Alright, another good couple of days of work done on this beast. Here's a quick list of what I added in:
health and kill count HUD, MOAR bullets, moving boss patterns, a health up power up, rapid fire and new player bullet firing rates, invincibility frames, and title/game over screens
Some things I'm thinking of adding if there is enough time left in the gamejam after doing all the pixel art/sound:
2nd loop or more levels, more enemy types (or mutated versions of existing), another gun type
Overall, it's starting to mutate into some weird lumpy form of a game, and I feel pretty ready to start very soon on redesigning snazzier sprites, and making/implementing some audio! If all goes well I'll have a fun and janky pixel art stream soon.
Get Pollutant Mutant
Pollutant Mutant
a burst_error game for My First Game Jam 2020
Status | Released |
Author | burst_error |
Genre | Action |
Tags | Arcade, Bullet Hell, Game Jam, My First Game Jam, Retro, Shoot 'Em Up |
More posts
- Postmortem Video DevlogAug 01, 2020
- Pollutant Mutant is done!Jul 25, 2020
- Day ? what day is it (did some pixel art at least)Jul 22, 2020
- Geoff Oozos LivesJul 15, 2020
- HELLO WORLD.Jul 13, 2020
Leave a comment
Log in with itch.io to leave a comment.